My California Adventure, Day Twenty-Six: Moonrise Kingdom

The film at this week’s studio screening was Wes Anderson’s latest, Moonrise Kingdom. It was very funny and gorgeously shot, and I appreciated the absolute sincerity of all of the performances. A film with an ensemble cast like this can become cheap or silly if it’s clear that the actors are in on some kind of joke (I’m looking at you, Ocean’s Twelve). The two child leads were great, and while I wouldn’t immediately label Moonrise as Anderson’s best work, I think I can confidently place it in the top half of his seven features.

Later in the afternoon, we went to a sculpting class taught by Ron Pekar, a former college professor and sculpting instructor to various animation studios and other organizations. Ron’s work is featured in many places, and his most well-known is probably the twelve-foot bronze of the equine mascot Traveler on the campus of the University of Southern California. Since this was the first class, Ron had us start simply – we sculpted a mushroom.

mushroom sculpture

Ron’s class was fun, and I’m looking forward to working on more advanced stuff in the coming weeks. Tomorrow is the story pitch meeting with all the interns and mentors, so everyone will finally know what we need to get working on to make our short happen.

New Media blah blah blah

Started working on some paintings last night. I’ve never been much of a painter; most of my traditional artwork has been in charcoal or pen-and-ink drawing. But, in the spirit of trying new things (and sort of because I was at a creative dead end), I decided to slap some acrylic on canvas and see what happened.

I’ve started and stopped different ideas for this second visual communication class project. The first project, >no_signal, was a result of my fixation with glitch aesthetics and corrupted digital images. I submitted it to a couple of glitch art festivals, both of which turned me down – but I still count the project as a success artistically (in content and visuals) and technically (hey, I have a real website now!).

The second project didn’t come nearly as quickly. My first mistake was not following my professor’s instructions – to make something right away. I definitely got caught in the planning-stages-spin-cycle at first. I had an idea to do something with fake computer interfaces, like building a ridiculous “hacker terminal” into an existing video arcade game cabinet, like some art-object ode to Hackers. That evolved (read: simplified) into putting an iPad into the screen part of an old Macintosh Powerbook 145 and looping a clip from Hackers where they’re “flying” through the computer mainframe.

yup

I was really stuck on this fake interface thing. I even collected a bunch of research. The broken-Tractor problem at work has also consumed the majority of my focus since Friday – definitely not helping the creative process – but the fact of the matter is that I still haven’t made anything from my idea.

I wish I could say I’ve had a breakthrough by starting these paintings, but I don’t think that’s the case. All I have is a notion that, through all of this, I’ve been aiming for some fusion of the digital and the analog.

The Tree of Life

You know those moments that are so beautiful, unique, and powerful that you don’t want to speak for fear that you might ruin them?  That’s sort of how I feel about this movie.  I’ll try not to write too many words, for fear of ruining what was an incredible, challenging, visually-arresting masterstroke.

tree of life

The Tree of Life has pretty high ambitions.  It is, to quote Douglas Adams, about “life, the universe, and everything.”  In anyone else’s hands but Malick’s a film like this would have ended up a pretentious, unwatchable mess.  Malick doesn’t try to tell a story so much as he lays bare questions about growing up, about grace, and about the nature of God.  There aren’t really answers; simply pictures, glimpses, and moments.  And what glimpses they are – Tree of Life is one of the most gorgeous films I’ve ever seen.

If you believe in the power of film as an art form, go see this movie.  It requires a degree of patience and introspection, but it’s undoubtedly a thoughtful, edifying, rewarding experience.

These Make Me Look Like I Don’t Pay Attention In Class But I’m Posting Them Anyway

Some more Moleskine sketches/drawings done throughout the semester:

Can't you just see the three of them in an apartment together?

Jeff, Polly Gon, and lemmy.

Yeah, that lasted about two weeks.

Logo designs for the A&M Longboarding Team.

Everybody moving, everybody moving, everybody moving moving moving moving

Hand-drawn Fugazi songs in true DIY spirit.

Looks like I may have been "harvesting subconcious thinking" on this one.

The guy on the right is Dr. Lively, my software engineering prof.

Squid Thug keeps it real.

Converge-inspired stuff on the left.

I thought about making these two separate images, but I like how they look when stacked.

This one reminds me of a Yes album cover.

The eskimo was supposed to have a big hood, but I didn't like how it looked so I made it a slug-snake buddy instead.

On the left, sci-fi fun day; on the right, Q-learning.

Sketchy

Classes have started again, obviously, and College Station is back in full swing.  It has its downsides (homework, crowds, etc.) but honestly it’s nice to see campus alive and breathing again.  I’m in a few killer classes (and a few clunkers) that have really got me excited about my academics, which is a plus.

When I’ve been able to carve out some time, I’ve been working on a few little projects here and there (which you’re most likely to see posted here at some point) – inspired by friends, a book or two and my new favorite piece of furniture, a beautiful Ikea drafting table!  More on those later, but without further ado, I present to you, as promised, some sketches from Summer 2009: